Highguard will go offline on March 12. https://t.co/I1VCfhqrlc
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About the Creator
Geoff Keighley is a renowned video game journalist, producer, and host of The Game Awards, a premier annual event showcasing industry highlights. His style is professional and authoritative, often breaking major gaming news with high credibility due to his extensive network and decades in the industry. He frequently shares updates on trending games and events from his influential X account.
What's This About?
The post announces that Highguard, a live-service hero shooter developed by Wildlight Entertainment, will permanently shut down on March 12 after launching just 46 days prior at The Game Awards 2025.[1][2][3][4] Despite attracting over 2 million players and a peak of 100k concurrent on Steam, the game failed to retain a sustainable audience, leading to mass layoffs and lost funding from Tencent.[1][2][4] Wildlight is releasing a final update with a new Warden character, weapon, account progression, and skill trees before servers go offline, expressing gratitude to fans while canceling planned DLC.[1][3]
đĽWhy It's Trending
This news is trending due to Highguard's shockingly short lifespanâless than two monthsâfollowing a high-profile reveal by Geoff Keighley at The Game Awards, amplifying visibility amid audience fatigue with live-service shooters.[3][4] The timing, just days before shutdown with a final update, sparks discussions on game sustainability, layoffs, and comparisons to flops like Concord.[1][2][4] Keighley's post amplifies reach in a volatile gaming industry facing funding cuts.
đĄFun Facts
- 1Highguard launched to over 100k concurrent Steam players but couldn't sustain them despite being free-to-play.[4]
- 2It was surprise-announced as the final reveal at The Game Awards 2025, hosted by Geoff Keighley, instead of a planned shadow drop.[3][4]
- 3Developer Wildlight suffered mass layoffs weeks after launch, reducing the team to under 20 people after losing Tencent funding.[2]
- 4A final update adds a new Warden, weapon, skill trees, and progressionâcontent planned right before permanent shutdown.[1][3]
- 5GameSpot reviewed Highguard 4/10, calling it 'not ready for primetime,' mirroring its rapid decline.[1]
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